TOURNAMENT DETAILS

Before we move to the Official Rules of the tournament, we'd like to remind everyone about the existing rules for the League of Legends.

- Please be reminded to take time and read our Eula for League of Legends.
- Always keep The Summoner's Code in your mind and your heart.
- Don't forget about our Summoner Name Guidelines
- The League of Legends Forum Rules and Guidelines

I. RULES

- Following rules are to be strictly respected

A. ONLY REGISTERED SUMMONERS ARE ALLOWED TO PARTICIPATE
B. STRICTLY NO CHANGING OF SUMMONER NAME [even before prizes has been inserted]
C.
TEAMS WHO FAILED TO POST BEFORE 12:30 PM OF THE DEADLINES MAY BE DISQUALIFIED
D. ROOM PASSWORDS SHOULD BE "LPF"
E. TEAMS WILL BE DISQUALIFIED IF THERE ARE NO VALID REPORTS
F. COMMUNICATIONS SHOULD BE DONE WITH CIVILIZED MANNERS
G. BREAKING THE RULES MAY VOID YOUR PRIZE
H. MARSHALS HAVE THE FINAL SAY

II. MATCH SCHEDULING AND REPORTING

- Matches are to be scheduled by the teams (not the Garena staff) and may play it at any date and time that both teams will agree to provided that the result will be reported before the announced deadline.

A. Go to the Match Thread corresponding to your current pending Match found in the forums
B. Post on the Match thread when you are available for a match within the allotted time stated
C. Wait for opponents to reply with their preferred schedules.
D. Both team must agree to an exact date and time based on teams availability
E. Once agreed, Both team must post their confirmation to the agreed schedule
F. If there's no agreement, the match is to be settled on the default schedules listed here.
G. Rooms should be created by the agreed/default schedule time
H. If both teams are present, take a screenshot showing both teams are ready in the lobby
I. If the opposing team failed to show up for 30 minutes after the room creation, your team should take a screenshot with your team waiting in the lobby and post it on the match thread to inform Staffs that your team was present and waiting on the stated schedule
J. When the match is settled, take a screenshot of the results and post both screenshots of the lobby and result on the match thread to inform Staffs of the results.
K. Be sure the provided screenshot reports
has to be unedited and clearly states the required information such as; whole client, IGNs and current time. Any unclear report may be considered as invalid and be disregarded.

Above is the normal procedure, may you encounter any discrepancies, you may check the FAQ

III. MATCH RULES
Spoiler:

GENERAL

Total Team Slots: 320
Tournament Structure: Single Eliminations (Finals: Best of 3)
Competition Method: Five Versus Five (Unless team with disadvantage insists to play)
Game Length: Until the winner is determined
Game Winner: The team who destroys their opponent's Nexus or if the other team surrenders (Screenshots and Confirmation Required)
Restrictions: None at the Moment (Subject to Change)
Champions: Players may use any champions available on their Champion Selection Roster.

Following Screenshots are required to be provided on your Match Threads.

1. Lobby

2. End Game Result

Matches will not have any extensions, only the result of first match will be regarded.

GAME SETTINGS

Game Mode: Custom Game (Tournament Draft)
Game Map: Summoner's Rift
Team Size: Five
Spectators: Allowed (ALL)

First Pick/Ban: To be decided by teams or the former team (left side) should be on Blue team and latter team (right side) on Red team

DISCONNECTIONS

1. For Champion Selection Disconnections, players will have to restart, pick and ban the same champions as well as using the same runes set. This action is only allowed up to twice from the same team and that any disconnections in champion selections from that team after this would be considered as act of nuisance, the other team may report them in the match thread or the inquiry thread. Please provide screenshots as proofs in your reports.

2. For Game Crashes and Unintentional Disconnections, players may pause the game in accordance to the Pause Rules.

3. For Permanent Disconnections of a single or multiplayer, the game will continue with the disadvantages of team with disconnected players.

4. For Permanent Disconnections of all players, the game will be void and teams should rematch in anytime not later than the deadline.

Rematch will not be issued because we are requiring players to be fully prepared and ready for this tournament with their machines and internet connections in best conditions, teams are also expected to be fully prepared for any upcoming scheduled blackouts in their area, and for any unexpected blackouts, we consider luck as individual skill of players and major deciding factor in the matches, therefore any sort of unexpected disconnection will be considered as the incompetence of players due to the lack of luck, players will have the option to pause the game in accordance to the Pause Rules, but once it's over, the games will continue without them, this however has exceptions.

For natural disasters that is at-least region-wide and is even broadcasted in the mass media or special circumstances that affects about 70% of the matches in its respective bracket, we will consider postponing the matches and have them rescheduled in later date.


PAUSE RULE

1. Both team may only issue the pause (/pause) of the match if any of the condition are met:
- A player has disconnected from the game due to any form of network disconnect or computer crash. The "<player> has disconnected" message must appear on screen
- A player has extreme high latency.

2. Each team is only allowed maximum pause of 5 times:
- Each team is allowed a maximum of 15 minutes pause time per game
- If the team exceeds the time limit, the opposing team may resume the game regardless of rule 3 but in accordance with rule 4

3. Only the member of the team that issued the pause may resume the game

4. The game will not resume until all the players are notified and are ready

5. Team that has used up all of their pause times are no longer allowed to issue a pause

6. Teams who violates the rules above may be considered as unfair play and subject to disqualification.


Reminder:

Always press F12 whenever an action is made with regards to pause, as we require screenshots that clearly shows the events as proofs, in order for us to decide the outcome

UNFAIR PLAY

The following actions will be considered unfair play:
(1)The use of any cheat program and/or map hack program.
(2) An intentional disconnection
(3) The use of any settings exceeding the standard and permitted settings
(4) Clearly allowing an opponent to win a match.
(5) Unsportsmanlike behavior or, in general, disruptive (e.g., shouting), inappropriate and/or unprofessional actions directed towards another player (even inside the game).
(6) The use of a program bug that is determined by the Game Masters as being unfair.
(7) Upon discovery of any player committing any violations regarded as unfair play, the offending team, at the sole discretion of the Game Masters, may forfeit a game.
(8) Any 'unnecessary chatting' during the match.

Unnecessary chatting means any chatting other than the cases listed below:

(a) Greeting messages between the players
(b) A signal for the loss (i.e.: gg, GG, or any other message that the referee can use to decide the winner);
(c) Chatting between players that does not violate the unsportsmanlike behavior clause;
(d) Any message that the referee can judge as part of the game

FINAL PROVISIONS

The above-mentioned rules may be amended in the following cases:
(1) Should the tournament referees, at their sole discretion, decide to adopt the latest patch/version release of each official game;
(2) Should the tournament referees, at their sole discretion, decide to modify in-game settings and options required by the use of most recent patch version/release
(3) Should the tournament referees, at their sole discretion, decide to use a newly released Cheat Protection Program and/or cheat protection functions
(4) Should the tournament referees, at their sole discretion, decide to change game settings and/or operations guidelines due to differences between online and offline tournaments.

IV. PRIZES
Spoiler:
Prizes varies depending with the number of participants each bracket. Prizes for each bracket are as follows:

Champion : Trip to Thailand

Rule: Teams are required to have at-least a single match to be eligible to receive the prizes



MORE INFORMATION

Check out our Frequently Asked Questions Here
If you have any concerns related to the Online Tournament, you can post Here
Brackets and Schedules can be seen Here

-Rules may change without prior notice-